This week, a little something different. Something I've been toying with as a tool to pitch new games to my group is writing up a "trailer" for the game, as though it were a summer blockbuster. I've had somewhat mixed results -- players tend to get a little overwhelmed if there are too many options -- but I like the basic idea. It's a good way to make sure players understand the tone and style you're aiming for.
The first trailer is for a horror game (via World of Darkness) called STRANGERS.
OVER BLACK:
PETERSON (V/O)
What happened was not
your fault.
INT. BEDROOM – NIGHT
We see a small bedroom with Winnie the Pooh wallpaper. Two young boys, six and four, are tucked
into their beds. Their mother
kisses the younger boy on the cheek and shuts off the light. A dim ORANGE LIGHT
comes on as she closes the door behind her, and we see a plastic NIGHT LIGHT in the shape of TIGGER glowing in
an electrical outlet. The younger boy rolls over and sticks his thumb in his
mouth.
PETERSON (V/O)
You were only a child. There was nothing you could do.
FADE TO BLACK
Silence for a moment. Then, over black, we hear the sound of something SNIFFING at the air
like an animal. Snuff. Snuff snuff.
We hear an electrical crackling sound.
CUT TO
THE OLDER BOY – CLOSE
as he pulls the covers up over his nose so that we can only
see his WIDE, TERRIFIED EYES.
THE NIGHT LIGHT winks out with an electrical sputter. CUT TO
BLACK.
We hear the sound of a
child breathing quickly – terrified, hyperventilating.
CUT TO
THE OLDER BOY – CLOSE (Same angle)
as we see a dim BLUE LIGHT begin to fill the room. We
REVERSE ANGLE and we can see that the light is coming from the children’s
CLOSET. The silhouette of a FIGURE begins to appear inside the closet.
THE OLDER BOY pulls the covers up over his head.
UNDER THE COVERS – CLOSE
We see the Older Boy huddled under the blankets, with his
eyes squeezed shut and his hands over his ears. He is shaking, tears running
from his eyes. The BLUE LIGHT can be dimly seen through the sheets, and as we
hear the sound of THE CLOSET DOOR OPENING with a groan, we see a dark
SILHOUETTE cast against the sheets.
We hear the sound of something SNUFFLING AT THE AIR. The
Older Boy tries very hard to hold still and not make a sound.
THE SILHOUETTE MOVES CLOSER, passing right over the huddled
child. Although the outline is human, the arms seem impossibly long and they
move in an unnatural, boneless way.
THE OLDER BOY – TIGHT ON FACE
The Older Boy’s eyes open, nervously looking about. It is
QUIET. He begins breathing rapidly again, and after a long moment he tosses the
sheets aside...
INT. BEDROOM – NIGHT
...and the room is exactly like it was before. The orange
NIGHT LIGHT casts a warm glow. The closet door is closed. Nothing is out of
place. No one stands over where the Older Boy is huddled peering out from the
sheets.
The
other bed is empty.
As the Older Boy sits up, tears running down his face, we
see that the WINDOW IS SLIGHTLY OPEN, and the curtains billow slightly in the
breeze.
THE OLDER BOY – CLOSE
The Older Boy opens his mouth to SCREAM and we CUT TO BLACK.
PETERSON (V/O)
If you had done something, tried to fight, cried out... it would have taken you too. You know
that, John.
CUT TO
INT. SEEDY APARTMENT – DAY
We see JOHN, an older version of the boy we saw in the
earlier sequence, sitting amongst the debris of his life. The room is a
disaster, and we can see any number of empty liquor bottles scattered around
the room. John sits hunched over a table, where we can see a POLICE BADGE sits
in front of him. He is holding a SERVICE REVOLVER in his hands. His eyes are
the same, haunted eyes of the child in the previous scene.
He lifts the REVOLVER and holds it to his temple –
CUT TO BLACK
JOHN (V/O)
Yeah. I know all that. And none of it matters a god damn.
BACK TO JOHN
As we see THE HAMMER FALL on the revolver. Click. Nothing.
John begins to shudder, great wracking sobs, and he collapses. FADEOUT.
PETERSON (V/O)
John... What if I told you there was a way...
JOHN (V/O)
A way what?
PETERSON (V/O)
A way to deal with your loss. A kind of... special
support group. For people like you.
JOHN (V/O)
There are no
people like me.
CUT TO:
INT. MEETING ROOM – DAY
We see a group of four people – two men (including JOHN) and
two women, sitting around a long wooden table. They are all, somehow, as
haunted-looking and edgy as John.
PETERSON (V/O)
There are others, John. People like you, people who
need... closure.
We see a MAN WITH WHITE HAIR enter from a door at the far
end of the room and stand at the head of the table. We see he is standing in
front of a large WOODEN CARVING on the wall that depicts a man in medieval
jester’s garb playing a flute. A line of dancing children follows the jester.
There is a legend emblazoned at the bottom of the carving: THE HAMELIN GROUP.
FADEOUT.
JOHN (V/O)
...Closure?
We see a montage
of John and the others from the table:
- A woman backs up a flight of stairs, blasting away with a SHOTGUN at a group of small figures moving up the stairs after her.
- John and a group of others huddle at the edge of an open grave in a stand of woods, covering their mouths with handkerchiefs.
- The headlights of a vehicle catch a figure standing in the middle of a darkened roadway – and it unfolds HUGE WINGS and soars overhead, the light reflecting off huge RED EYES.
- We see a MAN RUNNING TOWARD THE CAMERA, ON FIRE from head to toe.
CUT TO BLACK
PETERSON (V/O)
What would you say to that, John? For a chance to pay
them back for what happened to your brother?
JOHN (V/O)
I’d say sign me up.
CUT TO: EXT. PLAYGROUND – NIGHT
We see JOHN standing in the foreground, pointing a pistol at
something off-camera. Behind him, we can see two young boys in basketball
jerseys are backing away, terrified expressions on their faces. There is a DIM
BLUE GLOW in the foreground and we see a TALL, SKINNY SHADOW fall over the
group. Its arms are long and move in an unnatural, boneless way.
JOHN (to boys)
Run.
HE OPENS FIRE. BLAM! BLAM! And we CUT TO BLACK.
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